Music, SFX, new enemy and random enemy spawning
Terminal Space » Devlog
Collisions: The ship now collides with enemies and looses hp. After the hit, it gets 2sec immunity.
Music and SFX: Background music and shoot/hit/destroy/game-over SFX.
New enemy: A "probe" enemy that will shoot at you!
Random enemy spawning: The enemies now spawn randomly. No incremental difficulty for now, but it's good to know that I got rid of level design... ;)
New ship sprite:
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Terminal Space
A space shooter in an emulated terminal
More posts
- Powerup tweaks and different screen colorsOct 28, 2022
- Powerups, incremental difficulty + new enemyOct 19, 2022
- First checkpointOct 11, 2022
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